Have you played MotorStorm RC? More Reviews by Alex Simmons. God of War: Ascension Review. Wonderbook: Book of Spells Review. Ghost Recon: Future Soldier Review. Resident Evil 3 Remake is a Hit. In Partnership with Wal-Mart. A lot's changed! There have been some great new fight scenes that deserve recognition, but more than that, the way we look at movies has changed a lot too.
So we thought the greatest fight scenes of all time deserves another look. Do we still like the picks we made back then? Or the categories we broke them down into? The wild, skittering momentum, high speed and low grip of the toy racers is wonderfully conveyed, along with the shrill whine of their electric motors and their harmless, clattering crashes. MotorStorm's trademark surfaces also feature, with dirt, mud, ice and concrete all having an identifiable feel.
The eight car classes, based on MotorStorm favourites such as Buggy, Racing Truck and Big Rig, have distinct and tactile handling characteristics and a couple of them are even great fun to drift. The faster ones - which you won't access until a little way into the game - require real concentration and sensitive use of the throttle to master.
Events unlock simply by earning medals in the races, hot lap time trials, overtake challenges and drifting competitions - up to three in each event. It's no picnic, and by a third of the way through the game you'll be having to work hard to pass events or improve earlier performances to get enough medals to progress. It might be tough, but it's the opposite of cumbersome. Instantaneous restarts, minimal loading, lap times of 15 to 30 seconds and events that last a couple of minutes at most make this an incredibly fast-paced game, and you're urged on by a soundtrack of insistent dubstep and techno that's mixed so it never drops out for a moment.
Immediate, addictive, manageable and focused, MotorStorm RC is an ideal portable game. What elevates it to a great arcade game is the excellent live leaderboard implementation. Hook up to a wi-fi or 3G connection and RC will flash updates at you when friends and strangers beat your times, as well as show rankings for each event. You might be tooling around with your RC cars in the game's lovely Playground area, trying to jump through basketball hoops or punt footballs through goalposts at the time; just hold a button down and you're whisked straight to that event, with a ghost of your rival's performance represented neatly by an arrow on the track to test yourself against.
You can send challenges via Facebook or direct message, too. Unfortunately, there doesn't seem to be a way to select a specific ghost from the leaderboards, and the choice of ghosts when you restart an event is unpredictable to say the least. An even bigger disappointment is the complete lack of local or online multiplayer, which would surely be a riot - although this is an excellent time trial game, which is arguably more than half the battle when it comes to social racing. Which brings us to MotorStorm RC's most remarkable feature.
This is a true cross-play game, with one price covering both Vita and PS3 versions, no segregation of players on the leaderboards, and your progress saved to the cloud and transferred seamlessly between the two clients. The game is completely identical on the two systems, save a few additional graphical effects on the PS3 version. It's witchcraft, frankly. This first taste of genuine cross-platform play between home and handheld makes it seem an extremely compelling proposition, and it's very exciting even though I'm always going to prefer playing RC on Vita - it just seems more at home there.
It might not be a vision of the future - you can play Portal on your laptop, after all - but it's certainly a lot more like the present than anything else the console manufacturers are offering. MotorStorm RC isn't two games in one, it's one game in two - and it's an absurd bargain. With online multiplayer, it would be a miniature classic. As it is, it's recommended for PS3 owners, all but essential if you have a Vita - and for lovers of RC cars or top-down racing, it's a rare treat.
We want to make Eurogamer better, and that means better for our readers - not for algorithms. Buggies are rather fast but easy to spin out if you drift too aggressively while Muscle Cars are practically built for smooth drifting. Rally Cars can be a bit unwieldy but make up for it with their incredible speed, SuperMinis feel like a nice middle ground, but Racing Trucks feel like pokey beasts meant to deliberately hamper your chances of victory.
Monster Trucks can handle being in a cluster of vehicles better by going over the competition, but the unlockable Supercars definitely shine as they combine speed with control for the final challenges you face in the Festival. While some of the cars definitely settle into an accessible middle ground, you will definitely feel the difference when you have one of the feistier car designs in your hands.
The fact that you need to adjust your track knowledge and turning tactics for these different vehicles once again helps MotorStorm RC: Complete Edition avoid feeling repetitive, something it does better than even the original MotorStorm game despite now focusing on toy cars. A GOOD rating. The levels are a good fit for the responsive driving and drift mechanics, the different vehicles have an appreciable effect on how the races unfold, and the mission designs change up your goals while still cultivating the same set of skills.
Theming the levels around the previous games in the franchise is a cute touch and one that allows the game to have some helpful visual variety despite the rare moment it obscures some vital information, so besides having the environment more directly impact you, the courses are both interesting to look at and fun to race in despite a few plainer ideas like the Pro-Am skate park stages.
MotorStorm RC: Complete Edition, despite being a small title that took things in a new gameplay direction, also serves as a love letter to the MotorStorm series. The smooth controls ensure it is difficult but rewarding, but the sad thing is that the MotorStorm development team was dissolved entirely a few years after this entry, leaving MotorStorm RC as the last game in the series.
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